Every round, player with the highest score (or in some stages, the two highest scores) is chosen to become a Shaman. However, if a player has already been Shaman for an amount of turns, another player is chosen. The Shaman can spawn several different kinds of objects to aid their fellow mice to acquire the cheese. The Shaman is the most powerful player, and has the ability to affect whether the mice are able to obtain the cheese or not. Unfortunately shamans don't get any cheese for themselves, though they have collected and brought it to the hole. When a room has only a few mice, the person who was first in the room will be the shaman most of the time.
When Shaman, a player can use the number keys to quickly access the available tools. The number keys correspond to the location of the different tools in the tool menu. As such, they change from map to map depending on the available tools. This can be useful on PVP maps where timing is critical. Being able to access the different tools can give a distinct advantage in battle. Additionally, many players have been accused of using keyboard and mouse macros to achieve arrow spam or quickly placing boards. This is simply untrue and is likely the use of these hotkeys.
At the end of a single shaman or cooperative level, the shaman's points are reset to the number of cheese collected during that round.
If it is a competitive round, the shaman's points are reset to double the number of cheese collected in that shaman's hole.
|Z, X, Shift, Ctrl, Mouse Wheel||Rotate Object||Rotating clockwise: Shift, X and Wheel- ("Wheel -" = towards you). Rotating counter clockwise: Z, Ctrl and Wheel+ . It takes 24 increments to rotate an object 360 degrees.|
|B||Global anchor||This will add a global anchor to the current object. This can only be used on planks, and will only appear in the center. This anchor is defined as immovable, however the plank will always find a way to rotate around it, even if its inside a wall.|
|C||Object anchor (immutable)||This anchors one object to another with a non-rotating anchor, meaning the object's relative rotations will be preserved. This can be used on all physical objects, on either the left, center, or right sides; including the cannonballs.|
|V||Object anchor||This anchors one object to another, but both objects are free to rotate around the anchor point. This can be applied to all physical objects, just like the immutable version.|
|N||Clockwise Motor anchor||This anchors one object to another with a clockwise motor and can be attached to the left, center or right of any physical object, like the other object anchors.|
|J||Counterclockwise Motor anchor||This anchors one object to another with a counterclockwise motor and can be attached to the left, center or right of any physical object, like the other object anchors.|
|Space||Ghost Object||This will 'ghost' any physical object, making them interact with each other, but not the mice. Some of the objects interact differently when ghosted, for more information, read the article Shaman Items.|
|Number keys 1-9||Select object||Rather than select an object with the mouse, players may opt to select one with the number keys. This makes spawning items in one location much faster and more effective. Only the first 9 objects for the map will be selectable this way.|
If a player chooses to, they can activate a bonus mode known as Hard Mode. Hard mode is activated by selecting the feather icon next to your emoticons (laugh, cry, etc.) after you have saved more than 1,000 mice. This is called "Hard Mode" because it not only takes away red anchor (B) planks, but also spirits.
1. SP=spirit jump-For this technique you need a good computer mouse and normal mode [*blue feather* for hard mode] take the mouse and place a sp under you feet and sp you way to you destination.people say you need experience the game more and what people say *the pro level* 2.cj=cannon jump-wj on a ground jump facing the wall and put the cannon a little low *maters how time or wide the ground is.*
|1||Shaman Disciple||x10 Mice saved as shaman|
|2||Accomplished Shaman||x100 Mice saved as shaman|
|3||Shaman||x1000 Mice saved as shaman|
|4||Shaman Master||x2000 Mice saved as shaman|
|13||Inspired Shaman||x3000 Mice saved as shaman|
|14||Shaman Champion||x4000 Mice saved as shaman|
|15||Glorious Shaman||x5000 Mice saved as shaman|
|16||Shaman Duchess||x6000 Mice saved as shaman|
|17||Shaman Princess||x7000 Mice saved as shaman|
|18||Shaman Empress||x8000 Mice saved as shaman|
|19||Legendary Shaman||x9000 Mice saved as shaman|
|20||Immortal Shaman||x10000 Mice saved as shaman|
|21||The Chosen Shaman||x11000 Mice saved as shaman|
|22||Holy Shaman||x12000 Mice saved as shaman|
|23||Shaman Oracle||x13000 Mice saved as shaman|
|24||Shaman Prophet||x14000 Mice saved as shaman|
|25||Shamarvelous||x15000 Mice saved as shaman|
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