The balloon is a shaman item that rises. When created, balloons will slowly rise until they are blocked by a surface or float past the boundaries of the map. Balloons act like transparent items to mice. Balloons have a single anchor that is activated by any other anchor key. When anchored to objects, the balloon will attach itself to the object by a string. The force of the balloon will have different results based on the weight, shape, and size of the object. For example, while a single balloon can easily carry a single small crate, at least three balloons are required to lift an anvil effectively.
Balloons come in red, blue, green, and yellow. Despite rumors that say the colors of the balloons correspond to what anchor hotkey you use (C, V, B, or N), the color of the balloon is completely random and generated differently, client sided (each user sees the same balloon as a random color).
After the August 8th update, Shaman are now allowed to attach balloons to other mice within 30 seconds of the round. The connection to the balloons breaks if the mouse in question moves, but the Shaman can nudge the balloon with objects such as drag balls, spirits, or attach runes to it. This won't break the connection the balloon has on the mouse, but rather add some degree of locomotion.
Airships are a common use of balloons.
 Balloon bug
 Balloon Spirit Break Glitch
 Balloon Swing
 Balloon Elevator Bug
The balloons string will endlessly stretch and can even lifts anvils. If it is too slow just add another rune. After it reaches the upper map limit it will either disappear, come back without the plank/box (nice, reusable) or come down as a mildly raging god when to many planks and runes were used.
 Balloon Acceleration
 Balloon Plank Bug
 Balloon Walk
Balloon Walk hacking, where it is possible to run back and forth without disconnecting from the string, is now a bannable offense.
 Soulmate Separation Glitch